PaddleMaster 1.5
Pinball simulation, you collect points with a ball. The program offers realistic physics like the arcade machines, several levels of difficulty, controllable objects, light & shadow calculation, edge-antialiasing and many maps for long fun gameplay.
Last update
9 Oct. 2007
Licence
Free to try |
$12.95
OS Support
Windows
Downloads
Total: 591 | Last week: 3
Ranking
#87 in
Simulation
Publisher
Advanced Games And Strategies
Screenshots of PaddleMaster
PaddleMaster Publisher's Description
PaddleMaster is a new, not action-oriented pinball game which gives the entire control of the ball to the player. Fast reactions doesn't matter here, insteed exact strokes must be made to reach a target reliable. With the sensitive paddles which react sensitively to every pressure the ball can be striked accurately in every direction. Instead of just blowing away the ball and hoping that one hits something, the player can here make artistic strokes and demonstrate his skills to the public.
Another difference to traditional pinball games is that here the purpose of the game does not lie in the endless collecting of scoring points, but in the finishing of a game as quick as possible. Hence, every point can be hit only once and disappears afterwards till the end of the game. After all points has been collected, one heads for the exit of the map and finishes there the time-measuring. In this way a very sportive gaming experience is formed with which one would like to replay every map repeatedly to improve his times.
Besides the paddles there are also further objects which can likewise influence the movement of the ball. Thereby it gets possible to perform maneuvers with the ball which would be impossible with the paddles. The game becomes so much more diverse and thrilling than normal pinball games.
If you want to demonstrate your gaming performance to your friends, you can also record a demo during gameplay and play it back later. Or you publish it on the Internet, and compare so your skills with other players around the world.
With the provided editor of the game new maps can be created and tried out comfortably and simply. The standardized size of the individual parts allows you an uncomplicated creation of new maps which can also be tested in the editor. Besides, you can select from a gigantic fund with more than 350 individual parts and create with it many extremely different maps.
Another difference to traditional pinball games is that here the purpose of the game does not lie in the endless collecting of scoring points, but in the finishing of a game as quick as possible. Hence, every point can be hit only once and disappears afterwards till the end of the game. After all points has been collected, one heads for the exit of the map and finishes there the time-measuring. In this way a very sportive gaming experience is formed with which one would like to replay every map repeatedly to improve his times.
Besides the paddles there are also further objects which can likewise influence the movement of the ball. Thereby it gets possible to perform maneuvers with the ball which would be impossible with the paddles. The game becomes so much more diverse and thrilling than normal pinball games.
If you want to demonstrate your gaming performance to your friends, you can also record a demo during gameplay and play it back later. Or you publish it on the Internet, and compare so your skills with other players around the world.
With the provided editor of the game new maps can be created and tried out comfortably and simply. The standardized size of the individual parts allows you an uncomplicated creation of new maps which can also be tested in the editor. Besides, you can select from a gigantic fund with more than 350 individual parts and create with it many extremely different maps.
What's New in Version 1.5 of PaddleMaster
freely choosable video resolutions / window dimensions; in the fullscreen mode the window frame is now hidden; Option 'Easy game' for a easier gameplay; minimum Framerate for LCD monitors; improved paddle control and ball handling; reworked, simpler maps
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